Click Counter Click Counter โœจ Tic Tac Toe Tic Tac Toe โœจ Flappy Bird Flappy Bird โœจ Car Game Car Game โœจ Traffic Management Traffic Management โœจ Space Invaders Space Invaders โœจ Orbit Shot Orbit Shot Remastered Orbit Parcel Dodge Orbit Parcel Dodge โœจ Beacon Microforge Snake Snake โœจ Pong Pong โœจ Row Rotate Relics Glyph Row Reroute Glyph Row Reroute โœจ Vault Dial Match Ring Dial Align Ring Dial Align โœจ Glyph Loop Rotator Glyph Loop Rotator โœจ Signal Hop Signal Hop โœจ Meteor Memory Meteor Memory โœจ Beacon Relay Relay Beacon Rush Relay Beacon Rush โœจ Beacon Charge Triad Crystal Conveyor Drift Dodge Dock Barge Arc Launcher Barge Arc Launcher โœจ Torchline Timing Torchline Timing โœจ Glyph Swap Signal Glyph Swap Signal โœจ Column Coil Mosaic Watchtower Volley Watchtower Volley โœจ Comet Courier Comet Courier โœจ Comet Net Overflow Waypoint Weave Waypoint Weave โœจ Pulse Dial Prism Pulse Dial Comet Compass Windbreak Compass Comet Lane Locksmith Starlight Switchboard Mirror Beam Relay Circuit Swap Sprint Circuit Swap Sprint โœจ Ski Harbor Harpoon Harbor Needle Shot Harbor Shot Sweep Harbor Hook Duel Harbor Hoop Aim Harbor Hoop Aim โœจ Harbor Hex Volley Harbor Hex Volley โœจ Lifebuoy Launcher Gate Beat Runner Gate Dash Rhythm Ember Gate Sprint Wisp Trail Tracker Glyph Shift Watch Beacon Drift Pattern Beacon Drift Tally Gravity Flip Run Skyhook Salvage Skiff Tug Salvage Crane Drop Dash Lantern Lock Grid Switchlight Grid Arrow Array Align Lantern Loft Whack Battery Balancer Starbasket Surge Ricochet Relay Signal Slinger Range Signal Parry Range Windy Slingshot Range Signal Sentry Shots Shard Sniper Shard Sniper โœจ Nimbus Bolt Target Shard Breaker Alley Echo Lock Grid Furnace Queue Totem Stack Sort Floe Hopper Glacier Gap Hop Sprinkler Sweep Rover Route Queue Bubble Burst Cascade Shield Signal Parry Cinder Cannon Clockwork Crossing Hex Fuse Match Lantern Drift Defense Neon Flood Solar Charge Sprint Solar Drip Collector Polarity Pull Cargo Chute Control Probe Path Planner Kite Drift Keeper Canyon Glide Micro Mines Micro Mines โœจ Relic Shelf Sort Moonflip Mosaic Echo Pair Finder Echo Drum Decode Fuse Cutoff Tollgate Drift Slide Shrine Circuit Lumen Slide Fuse Crate Snap Relay Crate Snap Relay โœจ Crate Slide Yard Crate Pulse Sort Conveyor Switchcraft Volcano Valve Timing Furnace Valve Frenzy Ember Timing Bellows Signal Sink Crystal Drip Factory Herb Brew Order Cup Shuffle Spotter Dockside Dispatch Dockside Bay Triage Beacon Budget Dock Gearlock Sequence Tidegrid Evac Ember Arc Range Patrol Grid Heist Gem Snap Trio Gem Snap Trio โœจ Glyph Pocket Merge Glyph Pocket Merge โœจ Sluice Flip Timing Rune Merge Relay Rune Sum Vault Rune Fuse Columns Rune Ladder Match Pressline Keeper Sproutline Tycoon Sproutline Tycoon โœจ Skyshield Timing Bee Line Dash Meadow Fence Flow Garden Gate Cipher Rope Bridge Rescue Loom Lane Snap Aurora Allocator Polarity Catch Dock Magnet Lane Catch Parity Patrol Shadow Sweep Escape Antenna Sweep Capture Constellation Cut Twin Tether Trek Signal Stack Sprint Signal Silo Shuffle Signal Loom Sync Flashstep Dodge Phase Lane Courier Orchard Swap Relay Scale Keeper Sandglass Chute Overcharge Beacon Range Beacon Pop Range Beacon Echo Decoys Echo Beacon Memory Lantern Echo Recall Ember Ring Recall Sundial Ring Tap Lighthouse Sweep Rescue Prism Path Recall Orbit Echo Recall Orbit Echo Recall โœจ Starfield Snapshot Signal Code Tap Signal Shunt Sprint Tangle Beacon Buoy Channel Planner Pulse Ferry Dock Pulse Paradox Dock Phase Ferry Switch Cactus Courier Circuit Quilt Starlight Circuit Stamp Tidewheel Toggle Grove Ward Towers Signal Kite Rally Signal Cannon Arc Tethered Star Corral Flux Switch Matrix Tideglass Switch Constellation Tile Shift Quarry Shift Merge
idle
0
idle
Score: 0
Misses: 0/3
Time: 60s
Lane: 2
Next ๐ŸŸก
Target: 40
๐Ÿงช๐ŸŸก
๐Ÿงช๐ŸŸข
๐Ÿงช๐Ÿ”ด
idle
Score: 0
Misses: 0/3
Time: 60s
Speed: 0.42
Window: 32%
Tap to siphon within the band
โณ
๐Ÿ”ถ
idle
Score: 0
Hits: 0/15
Misfires: 0/3
Time: 60s
Lane: 2
Charge: 0%
Optimal: 18%
๐Ÿ“ก
โšก
Hold to charge, release to fire.
idle
Score: 0
Escaped: 0/5
Time: 60s
Heat: 0%
Streak: 0
Slow: ready
Click beacons to pop them.
idle
Score: 0
Misfires: 0/3
Time: 60s
Lane: 2
Charge: 0%
Safe: 18%
Target: 16
๐Ÿ›ฐ๏ธ
๐Ÿ”น
Hold to charge, release to fire.
idle
Score: 0
Time: 60s
Cargo: 0/12
Lane: 2
Phase: no
Cooldown: 0
Streak: 0
Hazard Row: -1
Swap lanes, phase through hazards
idle
Score: 0
Round: 1/8
Timer: 12s
Phase: idle
Press start to begin.
idle
Score: 0
Round: 1/8
Streak: 0
Phase: idle
Press start to begin.
idle
Score: 0
Round: 1/5
Mistakes: 0/3
Timer: 16s
Phase: idle
Rotation: 0
Press start to begin.
idle
Score: 0
Round: 1/6
Mistakes: 0/2
Timer: 12s
Phase: idle
Press start to begin.
idle
Score: 0
Locks: 0/12
Lives: 3
Mode: โ˜€๏ธ sun
Target: 0
Target Mode: โ˜€๏ธ sun
Sweep: 0
Angle: 0ยฐ
idle
Score: 0
Rescued: 0/8
Remaining: 8
Missed: 0/5
Decoys: 0/3
Streak: 0
Time: 60s
Aim: none
Aligned: false
Sweep to rescue boats.
idle
Score: 0
Route: 3
Step: 0
Timer: 60s
Strikes: 0/3
Preview the glowing path
idle
Score: 0
Round: 1/6
Timer: 14s
Rotation: 0
Sequence: -
Press start to begin.
idle
Score: 0
Round: 1
Mistakes: 0/3
Timer: 60s
Phase: idle
Drift: +0, +0
Press start to begin.
idle
Score: 0
Sequence: 3
Time: 8s
Strikes: 0/3
Last: -
Operator: ๐Ÿ›ฐ๏ธ
Awaiting signal burst.
idle
Score: 0
Altitude: 100
Time: 45s
Phase: 1
Wind Lanes: 2
Lane: 3
Last Tag: 0
Find wind lanes and collect tags.
X to move
Ready
0
Ready
0
Ready
0
North/South
0
RED
East/West
0
GREEN
Ready
0
Multiplier: 1.0
idle
Score: 0
Ammo: 18 | Time: 60s
idle
Score: 0
High: 0
Ammo: 20 | Time: 60s | Combo: 0
idle
Score: 0
Streak: 0
Misses: 0/5
Junk: 0/3
Gravity: CW
Flip In: 10s
Catch cargo on the inner lane.
idle
Sparks: 0/120
Timer: 90s
Rate: 0.25/s
Strikes: 0/3
Streak: 0
Boost: none
Overload: stable
Next: 12s
๐Ÿ”ฅ โœจ โš™๏ธ ๐Ÿšช
Forge stable.
โš™๏ธ
Auto Press
Level: 0
Cost: 8
โœจ
Spark Multiplier
Level: 0
Cost: 16
Reach 120 sparks before time runs out.
idle
Score: 0
High: 0
idle
Player: 0
AI: 0
idle
Score: 0
Time: 60s
Target: ๐Ÿ”ด
idle
Score: 0
Moves: 12
Round: 1
Target Pattern
idle
Score: 0
Cleared: 0/6
Time: 90s
idle
Score: 0
Moves: 0
Timer: 90s
Round: 1
idle
Score: 0
Round: 1
Time: 30s
Target: ๐Ÿ”ด R
idle
Score: 0
Solved: 0/8
Time: 90s
Target: ? ? ?
Inner: 0
Middle: 0
Outer: 0
idle
Score: 0
Beat: 0
Safe: 2
Runner: 2
idle
Score: 0
Matches: 0
Target: 8
Time: 45s
idle
Score: 0
Streak: 0
Target: 140
Time: 90s
Flip columns to match runes
idle
Score: 0
Misses: 0
Required: -
Queue: -
Time: 45s
Left
๐Ÿ”†
Right
๐Ÿ”†
idle
Score: 0
Streak: 0
Strikes: 0
Window: 1800ms
Required: -
Slow: off
Target: 12
Time: 60s
idle
Score: 0
Time: 60s
Overflows: 0
Active: A
Click a beacon to route power.
idle
Score: 0
Wave: 0
Lives: 3
idle
Score: 0
Misses: 0
Time: 45s
๐ŸŒ€
Left: ๐Ÿ”ท
๐ŸŒ€
Right: ๐Ÿ”ถ
Switch: Left
idle
Score: 0
Docks: 0
Strikes: 0
Time: 120s
Shift: 0
idle
Score: 0
Misses: 0
Streak: 0
Time: 60s
Lane: 1
Window: 0-0
Meter: 0
Harbor ready.
idle
Score: 0
Round: 1
Misses: 0
Phase: preview
Beat: 0
Left
๐Ÿ”ฅ
Right
๐Ÿ”ฅ
Ready
idle
Score: 0
Timer: 45s
Beat: 0
Streak: 0
Multiplier: 1x
idle
Score: 0
Target: 12
Time: 45s
idle
Score: 0
Capacity: 0/5
Hazards: 0/3
Time: 75s
Dump: ready
Target: 100
Catch comets, dump before overflow.
idle
Score: 0
Round: 1
Time: 45s
Waypoints: 0
Near Misses: 0
Patrols:
idle
Distance: 0
idle
Score: 0
Streak: 0
Misses: 0
Time: 45s
Target: 0
๐Ÿƒ
Runner
๐Ÿšง
Gate
๐Ÿ”†
Pulse
idle
Score: 0
Streak: 0
Misses: 0
Time: 40s
Window: 500ms
๐Ÿƒ
Runner
๐Ÿšช
Gate
๐Ÿ’ก
Warning
idle
Score: 0
Safe: 0
Streak: 0
Heat: 30
Time: 45s
Target: 14
Hold to run
๐Ÿƒ
Runner
๐ŸŸฉ
Gate
๐ŸŸ 
Ember
idle
Score: 0
Streak: 0
Misses: 0/3
Beat: 0/25
Window: 900ms
Hold: move
Target: -
Wisp: 2,2
Follow the glow
idle
Score: 0
Target: 4
Time: 28s
Constellation: Arc
Path: -
idle
Score: 0
Pulse: 0/30
Lit Lane: center
Double: none
idle
Score: 0
Target: 15
Streak: 0
Strikes: 0
Time: 45s
Tag green currents, avoid red eddies
idle
Score: 0
Collisions: 0
Distance: 0
Time: 60s
Gravity: floor
Lane: 2
Ceiling
Tunnel
Floor
idle
Score: 0
Deliveries: 0
Target: 12
Misses: 0
Streak: 0
Time: 60s
idle
Score: 0
Catches: 0
Target: 12
Misses: 0
Timer: 45s
Tide: โ†’
Reload: Ready
idle
Score: 0
Target: 15
Decoys: 0
Timer: 60s
Reload: Ready
Line up the hook.
idle
Score: 0
Misses: 0
Streak: 0
Time: 45s
Target: 12
Window: 12ยฐ
Aligned: false
Aim: none
Take aim.
idle
Score: 0
Decoys: 0/5
Streak: 0
Time: 60s
Lane: 2
Aim: none
Aligned: false
Wait for the sweep.
idle
Score: 0
Misses: 0
Streak: 0
Rings: 5
Time: 60s
Target: 10
Angle Window: 14ยฐ
Power Window: 12%
Aim: none
Aligned: false
Charging: false
Charge: 0%
Hold space to charge.
idle
Score: 0
Target: 10
Time: 50s
Misses: 0
Decoys: 0
Lane: 1
Tether: ready
idle
Score: 0
Misses: 0
Decoys: 0
Streak: 0
Lane: center
Steady aim.
idle
Score: 0
Target: 12
Misses: 0
Timer: 60s
Wind: Calm
idle
Score: 0
Deliveries: 0
Target: 8
Timer: 75s
Drift: โ†’
idle
Score: 0
Streak: 0
Misses: 0
Time: 45s
Target: 0
Pulse: 0 | Angle: 0ยฐ
idle
Score: 0
Misses: 0
Target: 0
Facet: ๐Ÿ”ท ๐ŸŸก amber
Cursor: 0
idle
Score: 0
Misses: 0
Streak: 0
Time: 45s
Target: comet
Window: 12ยฐ
Aligned: false
idle
Score: 0
Strikes: 0
Streak: 0
Time: 60s
Target: 12
Window: 0ยฐ-0ยฐ
Needle: 0ยฐ
Gusts: 1
Aligned: false
Danger: false
Last: -
idle
Score: 0
Moves: 12
Round: 1
Target Constellation
idle
Score: 0
Moves: 0
Round: 1
Beam:
idle
Score: 0
Moves: 18
Time: 60s
Powered: 0/3
idle
Score: 0
Moves: 12
Round: 1
Grid: 4x4
Target Glow
idle
Score: 0
Moves: 11
Round: 1
Grid: 4x4
Axis: Vertical
Streak: 0
Target Pattern
idle
Score: 0
Moves: 10
Round: 1
Grid: 3x3
Target Constellation
idle
Score: 0
Time: 90s
Patterns: 0/5
Moves: 0
Par: 0
Gust in: 6s
Target Array ๐Ÿงญ
idle
Score: 0
Timer: 45s
Mistakes: 0
idle
Score: 0
Moves: 12
Round: 1
Grid: 4x4
Streak: 0
idle
Score: 0
Timer: 60s
Streak: 0
idle
Score: 0
Round: 1/6
Time: 90s
Phase: idle
Ready
idle
Score: 0
Crossings: 0/12
Strikes: 0/3
Streak: 0
Timer: 45s
Lane: 1
Wait for the green glow
๐Ÿšงโœจ
๐Ÿšง๐Ÿ”ฅ
๐Ÿšง๐Ÿ”ฅ
๐Ÿšค
๐ŸŒŠ
๐ŸŒŠ
idle
Score: 0
Docks: 0/12
Hazards: 0/3
Streak: 0
Timer: 60s
Lane: 2
Polarity: ๐Ÿงฒ๐ŸŸฉ
Match polarity and alternate lanes for bonuses.
๐ŸŸฉ
๐ŸŸฅ๐Ÿค–
๐ŸŸฉ
idle
Score: 0
Rescues: 0/15
Hazards: 0/3
Misses: 0/5
Timer: 60s
Phase: surface
Streak: 0
Hold surface for passengers.
idle
Score: 0
Moves: 0
Round: 1
Target Shrine
idle
Score: 0
Moves: 20
Round: 1
Target: Arc
๐Ÿ›ฐ๏ธ
Target Constellation
โญ star โœฆ glimmer โฌ› empty
idle
Score: 0
Moves: 25
Matches: 0/10
Streak: 0
Line up three gems
Gems: ๐Ÿ’Ž ๐Ÿ”ท ๐Ÿ”ถ ๐Ÿ”บ Blocker: ๐Ÿงฑ โ›๏ธ
idle
Score: 100
Moves: 20
Target Runes
idle
Score: 0
Moves: 0
Round: 1
idle
Score: 0
Lives: 3
Orientation: Lane 2
Next: -
Charge: -
Rotate the splitter to route the crate.
idle
Score: 0
Timer: 60s
Junction A: Down
Junction B: Left
Flip junctions to guide crates to exits.
idle
Score: 0
Beacons: 0/12
Hits: 0/3
Streak: 0
Timer: 60s
Speed: 1
idle
Crystals: 0/60
Timer: 90s
Rate: 0.20/s
Meteor: charging
Next: 15s
โ›๏ธ ๐Ÿ’Ž ๐Ÿ“ฆ
โ˜„๏ธ
Bonus Meteor
โ›๏ธ
Auto Drill
Level: 0
Cost: 8
๐Ÿ“ฆ
Conveyor
Level: 0
Cost: 14
Reach 60 crystals before time runs out.
idle
Score: 0
Misses: 0/3
Timer: 75s
Recipe Scroll ๐Ÿ“œ
Next:
idle
Harvest: 0/200
Timer: 90s
Rate: 0.25/s
Upgrades: 0/3
Boost: locked
๐ŸŒฑ ๐Ÿ’ง ๐Ÿงช ๐Ÿ“ฆ
๐Ÿ’ง
Watering Line
Level: 0
Cost: 10
๐Ÿงช
Fertilizer Mix
Level: 0
Cost: 18
๐Ÿ“ฆ
Delivery Boost
Level: 0
Cost: 40
Hit 200 harvest points before time runs out.
idle
Score: 0
Moves: 0
Round: 1
Flowers: 0/0
idle
Score: 0
Wave: 1/12
Strikes: 0/3
Focus: -
idle
Score: 0
Routes: 0/5
Strikes: 0/3
Time: 60s
Align gates to guide the courier.
idle
Score: 0
Misses: 0/3
Time: 60s
Speed: x1
Lane 1
Lane 2
Lane 3
Ready to toss ropes
idle
Score: 0
Mistakes: 0/3
Time: 60s
Streak: 0
Snap Lane: 2
Snap Size: 2
Snap threads in the zone
Snap threads in the zone
idle
Score: 0
Mistakes: 0/3
Streak: 0
Time: 60s
Target: 20
Lock: ๐Ÿ”’ ๐Ÿ”ท
Stamp matching glyphs
idle
Score: 0
Wave: 1/10
Hits: 0/3
Energy: 8
Surge: -
Shield A
๐Ÿ›ก๏ธ
0
Shield B
๐Ÿ›ก๏ธ
0
Shield C
๐Ÿ›ก๏ธ
0
Allocate A
0
Allocate B
0
Allocate C
0
Next A
-
Next B
-
Next C
-
Next wave
idle
Score: 0
Streak: 0
Time: 60s
Misses: 0/3
Wrong: 0/3
Flip In: 6s
Polarity: ๐Ÿ”ด
Catch matching polarity orbs.
idle
Score: 0
Guided: 0/20
Strikes: 0/3
Time: 60s
Parity: even
Lane: left
Carts: 0
๐ŸŽฒ 1
๐ŸŽฒ 1
Even Lane
๐Ÿšฆ
Odd Lane
๐Ÿšฆ
Choose the even or odd lane before the cart arrives.
idle
Score: 0
Catches: 0/20
Streak: 0
Time: 90s
Misses: 0/5
Mismatches: 0/3
Polarity: โž•
Match polarity to catch incoming cargo.
idle
Score: 0
Time: 60s
Safe: 4x4
Boost: ready
idle
Score: 0
Misses: 0/3
Time: 60s
Streak: 0
Window: 46px
Aligned: false
Target: none
Sweep the beam to lock friendly satellites. Avoid decoys.
idle
Score: 0
Tether: 4
State: stable
Drone A: 5,7
Drone B: 5,3
Mines: 2
Crystal: 1
Collect 10 crystals without hitting mines.
idle
Score: 0
Time: 60s
Hits: 0/3
Streak: 0
Tether: 2
Center: 4
Shift the tether center to catch stars.
idle
Score: 0
Moves: 11
Round: 1
Grid: 4x4
Target Matrix
idle
Score: 0
Target: 18
Time: 45s
Slow: off
Align with green gates.
idle
Score: 0
Goal: 10
Time: 60s
Order: 12s
Rotate columns to match the order.
idle
Score: 0
Misses: 0/3
Perfect: 0
Window: 32%
Speed: 1.00x
Ready to align
๐Ÿ“ก
๐ŸŽ›๏ธ
idle
Score: 0
Target: 120
Time: 60s
Conveyor: 1
idle
Score: 0
Target: 16
Time: 50s
Lane: 2
Streak: 0
Charge: 0
Align with open gates.
idle
Score: 0
Layout: 1/3
Swaps: 8
Crossings: 0
Time: 60s
Swap beacons to clear crossings.
idle
Output: 0
Tick: 0
Time: 60s
Tower A
๐Ÿ—ผ
Power: 100 Drain: 2
Tower B
๐Ÿ—ผ
Power: 100 Drain: 3
Tower C
๐Ÿ—ผ
Power: 100 Drain: 4
Press Start to route power.
idle
Score: 0
Runs: 3
Time: 90s
Nodes: 3
idle
Score: 0
Timer: 60s
Misses: 0
Hits: 0
Wind: Calm
idle
Score: 0
Shots: 10
Bounces: 0
Targets: 0
idle
Score: 0
Misses: 0
Target: 0
Time: 60s
Lane 1 Shield: up
Lane 2 Shield: up
Lane 3 Shield: up
idle
Score: 0
Strikes: 0/3
Target: 20
Time: 60s
Shield Lane: 2
Target Symbol: ๐Ÿ”น
Speed: 1.0x
Guard the relay. Parry matching pulses.
๐Ÿ”น
๐Ÿ›ก๏ธ
idle
Score: 0
Hits: 0
Target: 5
Ammo: 12
Wind: โ†’ 32
Drag to aim, release to fire.
idle
Score: 0
Hits: 0
Breaches: 0/3
Combo: 0
idle
Score: 0
Popped: 0/15
Escaped: 0/3
Time: 60s
Wind: โ†’ 10
Streak: 0
โ˜๏ธ
โšก
Steady the storm.
idle
Score: 0
Misses: 0/5
Target: 40
Time: 60s
Lock: 0/2
Multiplier: 1x
Hold on the shard to lock, then fire.
idle
Score: 0
Lives: 3
Time: 70s
Speed: 3.2
Guard the shard, clear the gems, catch the stars.
idle
Score: 0
Time: 60s
Misses: 0
Order: ๐Ÿชจ
Queue: ยท ยท ยท ยท
Left Furnace
๐Ÿญ
30
Right Furnace
๐Ÿญ
30
idle
Score: 0
Moves: 18
Time: 60s
idle
Score: 0
Remaining: 8
Timer: 60s
idle
Score: 0
Supplies: 0/8
Time: 60s
Flood: 0
Boats: 0
idle
Score: 0
Chips: 8
Time: 60s
idle
Score: 0
Stars: 0
Hits: 0/3
Time: 45s
idle
Score: 0
Streak: 0
Mistakes: 0
Time: 60s
Target: 20
Lane 1
-
๐Ÿงฑ
Lane 2
-
๐Ÿงฑ
Lane 3
-
๐Ÿงฑ
Keys: 1/2/3 or A/S/D
idle
Score: 0
Moves: 18
Queue:
idle
Score: 0
Solved: 1/6
Time: 75s
Target: 0
Sum: 0
idle
Score: 0
Moves: 24
Target: 140
Align three runes vertically
idle
Score: 0
Rung: 1/6
Time: 26s
Strikes: 0/3
Target Rune
-
idle
Score: 0
Misses: 0/3
Time: 60s
Speed: x1
Stamp Zone: ๐Ÿ› ๏ธ
idle
Score: 0
Beacons: 0
Timer: 50s
idle
Score: 0
Matches: 0/20
Speed: x1
Queue: -
Lane 1
-
Lane 2
-
Lane 3
-
idle
Score: 0
Active: none
Window: 520ms
Ready
Left
๐Ÿ”ฅ
70
Center
๐Ÿ”ฅ
70
Right
๐Ÿ”ฅ
70
idle
Score: 0
Wave: 1
Remaining: 0
Lives: 3
Breaches: 0
Cooldown: ready
Ready
idle
Score: 0
Misses: 0/3
Window: 28%
Sweep: 0%
Streak: 0
Ready
๐Ÿ’จ
Vent: ๐ŸŒ‹
idle
Score: 0
Timer: 60s
Heat: 50%
Safe Band: 40-60%
Valve: closed
Danger: 0.0s
Ready
๐Ÿ”ฅ
Console: ๐Ÿ› 
idle
Score: 0
Timer: 60s
Wilts: 0/3
Target: -
Need: 0x
idle
Score: 0
Step: 0/14
Queue:
idle
Score: 0
Timer: 60s
Escaped: 0/5
Active: 0
idle
Score: 0
Streak: 0
Hits: 0
Misses: 0
Time: 45s
Target: 30
Core:
idle
Score: 0
Hits: 0/3
Time: 60s
Target: 15
Warning: idle
Shield: down
Perfect: none
Streak: 0
Energy: 100
Cooldown: ready
Hold Space to raise shield
idle
Score: 0
Streak: 0
Deck Hits: 0/5
Time: 45s
idle
Score: 0
Gears: 0/8
Streak: 0
Time: 60s
idle
Score: 0
Level: 1
Target: 120
Fuse: 60s
Selected: none
idle
Score: 0
Rescued: 0/12
Hits: 0/3
Time: 60s
Speed: 1
idle
Score: 0
Wins: 0
Moves: 0
Grid: 6x6
idle
Score: 0
Energy: 0
Target: 240
Time: 75s
Click Power: 4
Auto Charge: 0/s
Heat: 0
Array: ๐Ÿ”† ๐Ÿ”† ๐Ÿ”†
Heat Meter
----------
๐Ÿ›ฐ๏ธ Booster
Boost click power
Cost: 40
๐Ÿ”‹ Auto-Charge
Gain energy each second
Cost: 60
idle
Score: 0
Energy: 0
Target: 120
Time: 60s
Heat: 0
Drop Value: 2
Auto Drip: 0/s
Collect drops before heat caps out.
Heat Meter
----------
๐ŸงŠ Cooling Array
Reduces heat gain
Cost: 25
๐Ÿ’ง Auto-Drip
Passive energy + heat
Cost: 35
idle
Score: 0
Time: 50s
Strikes: 0/3
Misses: 0/5
Streak: 0
Polarity: red
Lane: 2
Lockout: ready
idle
Score: 0
Streak: 0
Misses: 0/3
Lockout: ready
Diverter: Dock A
Next Cargo
๐Ÿ“ฆ
๐Ÿšช
Dock A
0
๐Ÿšช
Dock B
0
๐Ÿšช
Dock C
0
idle
Score: 0
Hits: 0/3
Grace: 3.0s
Time: 60s
Lane Center: 180
Lane Width: 200
Rider X: 180
๐Ÿช
idle
Score: 0
Time: 60s
Gust: calm
Gust Timer: 3.4s
Rocks: 0
Glider X: 180
Collision: 0
๐Ÿ
๐Ÿฆ…
idle
Score: 0
Time: 50s
Streak: 0
Mode: reveal
Clear all safe tiles before time runs out.
idle
Score: 0
Burnouts: 0/3
Target: 12
Time: 60s
Speed: 1
Safe Window: 3
Safe Zone: ๐Ÿงฏ
idle
Score: 0
Processed: 0/15
Mistakes: 0/3
Speed: x1
Bay A
Target: ๐Ÿช™
-
๐Ÿšง
Bay B
Target: ๐Ÿ“ฆ
-
๐Ÿšง
Bay C
Target: ๐Ÿ’Ž
-
๐Ÿšง
idle
Score: 0
Strikes: 0/3
Round: 0
Track the gem under the cup.
idle
Score: 0
Routed: 0/15
Mistakes: 0/3
Streak: 0
Rotation: 10s
Route the lead boat to the matching beacon.
-
Dock 1
๐ŸŸข A
Dock 2
๐ŸŸก B
Dock 3
๐Ÿ”ด C
idle
Score: 0
Round: 0
Mistakes: 0/3
Preview: 0ms
Time: 0s
Change: -
Watch the runes, then click the change.
idle
Score: 0
Loads: 0/8
Time: 75s
Assign boats to matching docks.
Lane 1
-
Lane 2
-
Lane 3
-
Dock A
Target: ๐Ÿ“ฆ
Dock B
Target: โš™๏ธ
Dock C
Target: ๐Ÿช™
idle
Score: 0
Wave: 1/10
Phase: planning
Batteries: 3
Allocate batteries before ships arrive.
A - | B - | C -
idle
0
Round: 1
Moves: 12
Streak: 0
Target
Clockwork Dials
idle
Score: 0
Round: 1
Buoys: 0
Time: 20s
idle
Score: 0
Deliveries: 0/6
Heat: 0/12
Carrying: -
idle
Score: 0
Moves: 25
Round: 1
Grid: 4x4
Locks: 0
idle
Score: 0
Moves: 12
Round: 1
Bonus: 0
Stamp: Plus
Target Pattern
idle
Score: 0
Missed: 0/5
Junk: 0/3
Shift: 10s
Gate A
Gate B
Gate C
Gate D
Hold pearls, block junk.
idle
Score: 0
Left: 0
Right: 0
Diff: 0
Safe Band: 0
Red Band: 0
Capacity: 0
Arrival: 0.0s
โš–๏ธ Left
โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›
โš–๏ธ Right
โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›โฌ›
๐Ÿ“ฆ0
Weight: 0
Volatile: no
No volatile crates.
idle
Score: 0
Moves: 15
Target: 30
idle
Score: 0
Moves: 18
Target: 36
Combo: 0
Pocket
idle
Score: 0
Pollen: 0/20
Hits: 0/3
Time: 60s
Lane: 3

Software that ships itself

Every game in this arcade was built, tested, reviewed, and deployed by an autonomous pipeline โ€” no human wrote a line of code.

An AI agent generates ideas and files them as GitHub issues. From there, the pipeline takes over: triaging each idea against a product vision, implementing it on a feature branch, running CI, performing a code review, fixing feedback, and merging โ€” all without human intervention.

Idea generated → Issue filed → AI triage → Approved → AI implementation → PR created → CI passes → AI code review → Merged → Deployed

Not just games

This arcade is a proof-of-concept. The same pipeline pattern works for any software project โ€” APIs, CLIs, web apps, libraries. Define your vision, point the pipeline at your repo, and let it ship features from idea to production.

How it works